PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we
负责设计制作全套实时3D游戏引擎使用的角色模型贴图,物件模型贴图,硬表面模型贴图以及场景搭建; 通过提出各种合理化建议,提高制作质量; 负责管理和培训项目组中的其他成员。 大专及以上学历,艺术类相关院校或专业(包括动画,影视动画,数字媒体艺术,游戏美术,工业设计,国画,油画,雕塑,版画,建筑设计,纺织/时装设计等) 5年以上3D美术设计经验 精通以下至少一种3D软件(3D Studio Max, Maya, Softimage 等) 并且了解其他相关软件的操作使用 熟练掌握PBR贴图技能和手绘贴图技能 有相关的游戏引擎使用经验,包括了解技术标准和限制条件,了解材质球和灯光的使用,并能够将美术元素整合入游戏引擎 了解各种艺术风格,并且能够遵循项目需要的艺术路线 有一定的角色制作经验和硬表面制作经验者优先 能够有简单的英语阅读技能 深入了解游戏,并且热衷于游戏制作 申请该职位时,请发送简历和相关美术作品(3D作品及传统美术作品) Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered