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Debuggers Jobs In China - 23 Job Positions Available

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Qualcomm jobs

Company: Qualcomm China Job Area:Engineering Group, Engineering Group Software Engineering General Summary: Interested in enabling next generation graphics, games, ray tracing, machine learning, image and video processing, even Mars drones? In the GPU Developer Tools team,

Qualcomm  24 days ago
上海合见工业软件集团有限公司 UniVista jobs

芯片验证工程师(EDA软件/硬件仿真方向) 北京、成都、厦门、深圳、上海、西安 正式 互联网 / 电子 / 网游 职位描述 1.协同研发和技术支持团队,测试大规模软件/硬件仿真工具;2.搭建测试环境,创建测试用例,分析测试中发现的问题,协同研发团队提供解决方案。 职位要求 1.微电子、计算机、电子或其他相关专业本科以上学历;2.熟悉Verilog、SystemVerilog;3.熟悉Tcl、Python等脚本语言者优先; 4.熟悉Simulator,Debugger以及Coverage等EDA工具者优先;5.良好的沟通和团队合作能力,优秀的学习能力,能积极面对挑战;6.基本的英语听说读写能力。 投递...

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上海合见工业软件集团有限公司 UniVista  22 days ago
SiFive jobs

About SiFive As the pioneers who introduced RISC-V to the world, SiFive is transforming the future of compute by bringing the limitless potential of RISC-V to the highest performance and most data-intensive applications in the world.

SiFive  19 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Lead Software Engineer for Graphics to design, develop, and maintain graphics-related capabilities

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Principal Software Engineer with deep expertise in UI Framework, Application Framework, and

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Principal/Lead Software Engineer for Graphics to design, develop, and maintain graphics-related capabilities

Cadence  14 days ago
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Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Principal Software Engineer to provide deep technical leadership in CAE pre-processing for

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Lead Software Engineer with strong experience in UI Framework, Application Framework, and

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Lead Software Engineer focused on CAE post-processing to help design, develop, and

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Lead Software Engineer to provide deep technical leadership in CAE pre-processing for

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Principal Software Engineer with deep expertise in CAE post-processing to provide technical

Cadence  14 days ago
Cadence jobs

At Cadence, we hire and develop leaders and innovators who want to make an impact on the world of technology.Position SummaryWe are seeking a Software Engineer II focused on CAE post-processing to contribute to the development

Cadence  14 days ago
Telit Cinterion jobs

Description We are seeking a highly skilled Firmware Engineer, reporting to Firmware Team Leader to join our dynamic team. As a Firmware Engineer specializing in BSP layer development, middleware development and architecture, you will play a

Telit Cinterion  14 days ago
Li Auto jobs

自研 NPU 芯片运行时高级开发工程师 上海 全职 互联网 / 电子 / 网游 职位描述 1. 主导 AI 芯片运行时(Runtime/Fireware)、驱动(Driver)及基础库(Lib)的设计与优化,构建高效的异构计算框架。2. 开发调试工具(Debugger)、性能分析工具(Profiler)及自动化测试框架,支撑芯片量产交付。3.Pre-silicon阶段协同架构/DV/CV团队建立验证基础设施,支持C-Model/Simulation/Emulation平台算子开发4.Post-silicon阶段NPU Bringup; 职位要求 1.计算机相关专业,5年以上工作经验,3年以上芯片Firmware开发、调试和测试经验;2.熟悉ARM/RISC-V架构,熟悉NEON/RVV向量指令优化,熟悉汇编,驱动开发3.有NPU Firmware/Runtime 开发和量产交付经验优先;4.熟悉linux kernel内存管理/进程管理/系统调用等核心机制,具备os开发相关经验者优先。5. 具备复杂问题拆解能力,能独立制定技术方案并推动跨团队协作。 投递...

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Li Auto  13 days ago
库洛游戏 KURO GAMES jobs

SUN-图形框架开发(移动端图形与性能优化) 广州 技术类 职位描述 1、负责虚幻引擎移动端图形框架的开发、改造与维护,包括渲染管线、RHI、Shader、资源管理及任务调度等模块;2、负责Android、iOS等移动平台的性能分析与优化,定位并解决GPU、RenderThread、RHIThread、内存、带宽及功耗等方面的性能问题;3、负责Vulkan、Metal等移动端图形API的功能开发、适配与性能优化,解决不同芯片、驱动和设备上的兼容性及稳定性问题;4、面向高、中、低端移动设备建立可扩展的渲染分级和降级体系,优化阴影、光照、后处理、材质、粒子、植被及场景渲染等模块;5、建设移动端性能分析、自动化测试和问题诊断工具,完善性能基线、预算标准、设备分档及版本性能回归流程;6、参与Shader、PSO、纹理、网格和渲染资源的加载、缓存及生命周期优化,降低卡顿、内存占用、Shader编译压力和资源切换成本;7、负责每周版本的性能回归、渲染问题排查及线上问题处理,与美术、TA、玩法和QA团队共同保障画面效果、性能及稳定性;8、持续跟进移动GPU架构、虚幻引擎渲染技术及行业解决方案,推动适合项目的图形框架和性能优化方案落地。 职位要求 1、本科及以上学历,具有三年以上游戏引擎、图形渲染或性能优化经验;2、熟悉虚幻引擎渲染框架,理解GameThread、RenderThread、RHIThread及GPU之间的工作流程,具备UE引擎源码阅读和模块改造能力;3、熟悉移动端GPU架构及渲染特性,理解TBDR、带宽、Overdraw、RenderPass、Tile Memory、纹理压缩和功耗控制等关键问题;4、熟悉Vulkan、Metal中的至少一种图形API,理解Command Buffer、Pipeline、Descriptor、同步机制、Barrier及资源生命周期管理;5、具备扎实的C++开发能力,熟悉多线程、内存管理、数据结构和性能优化;掌握Python或其他脚本语言,能够开发分析及自动化工具;6、熟悉Shader和UE材质系统,能够分析Shader复杂度、变体数量、PSO、指令数、寄存器、纹理采样及带宽成本;7、熟悉至少一种图形性能分析工具,如RenderDoc、Xcode GPU Tools、AGI、Snapdragon Profiler、Mali Graphics Debugger或Unreal Insights;8、具备较强的问题定位、数据分析和工程落地能力,能够建立性能证据链,并推动跨团队问题闭环;9、具备良好的团队协作、沟通表达和工作规划能力,能够与美术、TA、QA及业务开发团队高效协作。加分项1、有大型UE移动端项目上线、性能攻坚或多机型适配经验;2、有UE RHI、RenderGraph、Shader编译、PSO缓存、资源流送或移动渲染管线改造经验;3、熟悉Adreno、Mali或Apple GPU架构,具有GPU Counter分析、功耗优化或驱动问题定位经验;4、有开放世界、多人在线或高画质移动游戏的性能预算和分档体系建设经验;5、有主机或PC向移动端移植、跨平台渲染框架建设及低端设备优化经验。 投递...

库洛游戏 KURO GAMES  6 days ago
沐瞳科技 (MOONTON Games) jobs

图形程序开发-广州 急招 广州 互联网 / 电子 / 网游 - 研发 技术岗位 职位描述 1. 负责基于Unity URP进行深度定制和开发,以满足项目独特的艺术风格和性能要求。2. 负责实现大规模场景的高效渲染,极大提升渲染效率和场景复杂度。3. 负责协助美术管线优化及制作工艺打磨。4. 负责进行性能profile和优化,确保在不同平台和设备上都能流畅运行。 职位要求 1. 计算机科学、图形学、数学或相关专业本科及以上学历,具备Unity引擎开发经验,并有至少5年专注于图形渲染领域的经验。2. 精通Unity URP/SRP渲染管线架构,拥有从零搭建或深度定制URP(如修改渲染流程、添加新的渲染特性)的实际项目经验。熟悉SRP Batcher、CBUFFER等相关优化原理。3. 拥有GPU Driven渲染架构的开发经验,熟悉Indirect Draw、GPU Culling等相关技术及其在Unity中的实现。4. 出色的分析和优化能力,熟练使用Unity Profiler、Frame Debugger、RenderDoc等工具。5. 强烈的责任心和团队协作精神,优秀的沟通能力和解决问题的能力。 投递...

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沐瞳科技 (MOONTON Games)  3 days ago
沐瞳科技 (MOONTON Games) jobs

【Lovania】资深图形程序开发 急招 广州 互联网 / 电子 / 网游 技术岗位 职位描述 1. 负责基于Unity URP进行深度定制和开发,以满足项目独特的艺术风格和性能要求。2. 负责实现大规模场景的高效渲染,极大提升渲染效率和场景复杂度。3. 负责协助美术管线优化及制作工艺打磨。4. 负责进行性能profile和优化,确保在不同平台和设备上都能流畅运行。 职位要求 1. 计算机科学、图形学、数学或相关专业本科及以上学历,具备Unity引擎开发经验,并有至少5年专注于图形渲染领域的经验。2. 精通Unity URP/SRP渲染管线架构,拥有从零搭建或深度定制URP(如修改渲染流程、添加新的渲染特性)的实际项目经验。熟悉SRP Batcher、CBUFFER等相关优化原理。3. 拥有GPU Driven渲染架构的开发经验,熟悉Indirect Draw、GPU Culling等相关技术及其在Unity中的实现。4. 出色的分析和优化能力,熟练使用Unity Profiler、Frame Debugger、RenderDoc等工具。5. 强烈的责任心和团队协作精神,优秀的沟通能力和解决问题的能力。 投递...

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沐瞳科技 (MOONTON Games)  3 days ago
Thermo Fisher Scientific jobs

Work ScheduleStandard (Mon-Fri) Environmental ConditionsOffice Job Description The Senior Engineer - Firmware will contribute to the design, development and continuous improvement of electronic systems for Scientific Instrument like Scanning Electron Microscopy (SEM) products and Mass Spectrometry,

Thermo Fisher Scientific  49 minutes ago

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