Refine Reset All
Recent Searches clear
Sort by
Job Title
Employer/Recruiter
Experience
Salary Estimate
Date Posted
Job Title
Job Type
Employer/Recruiter
Experience
Salary Estimate
All Filters

Game Engine Jobs In - 36 Job Positions Available

1 – 20 of 36 jobs
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played

Riot Games, Inc.  22 days ago
Ubisoft jobs

Company Description Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both

Ubisoft  28 days ago
VAST jobs

Overseas Senior BD 海外资深商务拓展·开发者平台方向 Hangzhou Experienced Full-time Responsibilities 1. Global market development: Focus on core industries such as global gaming (R&D and outsourcing pipelines), film and animation, desktop manufacturing (3D printing/device community), trendy game design, and XR,

VAST  28 days ago
VAST jobs

Developer Engineer 开发者工程师 Hangzhou Experienced Full-time Responsibilities 1. Lead the global developer documentation construction for Tripo API v3, write extremely user-friendly quick start guides, scenario based development documents, and multilingual SDKs (Python, Go, Node.js, etc.).2. In

VAST  28 days ago
VAST jobs

Domestic BD 国内商务拓展·开发者平台方向 Hangzhou Experienced Full-time Responsibilities 1. Domestic market development: Focus on core industries such as domestic gaming (R&D and outsourcing pipeline), film and animation, desktop manufacturing (3D printing/equipment community), trendy game design, and XR, and

VAST  25 days ago
Nike jobs

Become a Part of the NIKE, Inc. Team NIKE, Inc. does more than outfit the world’s best athletes. It is a place to explore potential, obliterate boundaries and push out the edges of what can be.

Nike  25 days ago
Electronic Arts jobs

通用信息 地点:Shanghai, Shanghai, China 角色 ID 215705 工作人员类型 Regular Employee 工作室/部门 EA Studios - SPORTS 弹性工作安排 Hybrid Description & Requirements Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。 Reports To: China Director (Producer) EA SPORTS is one of the most iconic

Electronic Arts  23 days ago
Virtuos jobs

PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride

Virtuos  23 days ago
Almedia jobs

This isn’t your regular job. Almedia is a place where those who want to push harder can accelerate their careers faster than anywhere else. We’re aiming to become Germany’s second bootstrapped unicorn. Almedia is already Europe’s

Almedia  18 days ago
库洛游戏 KURO GAMES jobs

鸣潮-技术特效(UE/Houdini方向) 广州 美术类 职位描述 我们寻找拥有图形学知识背景、具备复杂项目推进经验的资深技术特效师。需要熟悉主流游戏引擎,理解特效与角色、场景、动画、TA、程序及策划之间的协作方式。我们的研发平台是 Unreal Engine。这个岗位不仅需要解决复杂的特效制作问题,也需要把需求、技术路径和验收标准拆清楚,在合理周期内交付完整、稳定、可验证的结果。核心定位是“用技术手段突破视觉上限的特效艺术家”。具体内容:- 高品质特效落地: - 负责战斗、场景氛围、角色技能及 Boss 机制特效的高表现力落地。 - 从最终游戏画面出发拆解需求,不局限于引擎预设,实现体积感、复杂流体、动态破碎等高品质实时效果。 - 对画面表现、功能完整性、性能和后续维护成本负责。- 项目推进与交付: - 负责关键特效模块或项目阶段的交付,明确目标、技术路径、阶段成果、时间节点和验收标准。 - 在制作前完成需求拆解和风险判断,优先验证影响效果成立的关键问题,避免技术路径投入很深但结果偏离需求。 - 组织中间效果验证与最终验收,及时向上下游同步进度、风险和下一步计划。 - 面对需求变化或技术风险,能够判断继续投入、调整方案或及时止损,并对最终结果负责。- 团队协助与专业影响: - 协助团队成员解决复杂制作问题,提供可落地的技术方案、效果判断和制作反馈。 - 通过稳定的项目结果、技术支持和有效沟通建立专业影响力,帮助团队减少返工和重复试错。 - 沉淀特效制作规范、审核标准、性能标准和复盘经验,让成熟方案能够在后续项目中复用。 - 尊重协作边界,协调个人任务、项目支持和团队沟通,降低协作成本。- Niagara、材质与解算: - 深入运用

库洛游戏 KURO GAMES  18 days ago
Lilith Games jobs

3D角色美术师(都市生活模拟) 上海 全职 艺术 - 3D角色 职位描述 1. 与概念设计师紧密合作,根据游戏设计文档和美术风格指南,独立完成高质量的、富有生命力的手绘模型,确保角色在游戏中的表现力符合预期。2. 与动画师、TA(技术美术)、TD协作,确保角色模型符合动画和引擎技术要求。3. 在开发过程中,积极主动地发现并解决角色制作、资产管理、版本测试中可能出现的技术和美术问题,不断优化现有流程,提高角色管线现有产能和游戏品质。4. 与外包和商务团队紧密协作,把控角色模型的外包品质与效率。5. 持续优化角色资产、并控制性能,确保在休闲模拟养成类游戏的风格和性能要求下达到最佳效果。6. 持续学习和掌握行业最新的3D制作软件和技术,并分享给团队。 职位要求 1. 专业技术能力: - 精通主流3D建模软件(如Max,Maya, ZBrush, Blender等),熟练运用PBR/NPR流程进行角色制作。 - 熟练掌握纹理绘制软件(如Substance Painter, Photoshop等),能够独立完成高品质的贴图绘制。 - 熟悉拓扑结构、UV拆分、法线烘焙等技术,并具备优化模型布线和面数的经验。 - 对人体结构、解剖学有深入理解,能够准确表达角色的形态和特征。 - 有手绘贴图经验或擅长卡通渲染风格,对休闲模拟养成类游戏的卡通风格或Q版风格有深刻理解和表现能力。 - 熟悉游戏引擎(如Unity, Unreal Engine等)中角色资产的导入、材质设置和渲染流程。2. 积极主动解决问题: -

Premium Full-time Unreal
Lilith Games  17 days ago
沐瞳科技 (MOONTON Games) jobs

【PC动作】Gameplay 3C客户端开发 上海 互联网 / 电子 / 网游 - 研发 技术岗位 职位描述 1 、负责角色操作手感调优,持续优化移动、转向、跳跃、闪避、攻击衔接、受击反馈等核心体验。2、开发和优化 Locomotion 系统,处理复杂地形移动、坡面适配、攀爬、跑酷、碰撞及移动物理等功能。3、与策划、动画、美术及技术美术紧密协作,将体验目标转化为稳定、可配置、易迭代的技术方案。4、完善 3C 相关调试、可视化和配置工具,提高角色手感调试及内容生产效率。 职位要求 1、具备扎实的 C++ 或 C# 编程能力,熟悉数据结构、算法、常用设计模式及客户端开发基础。2、熟悉 Unreal Engine、Unity 等主流游戏引擎,能够独立完成 Gameplay 模块的设计与开发。3、熟悉角色控制、相机、动画状态机、碰撞检测、移动物理等相关技术。4、对动作游戏的操作响应、角色运动、战斗节奏和镜头表现有较强感知,能够从技术角度分析并解决手感问题。5、热爱动作游戏,对不同类型动作游戏的角色控制和战斗体验有深入理解。优先条件1、有成熟动作游戏完整研发或上线经验。2、独立负责过角色控制、相机、Locomotion、技能或动画等大型 Gameplay 模块。3、有主机、PC 动作游戏或高品质跨平台项目开发经验。4、熟悉动画融合、Root Motion、IK、或网络同步等相关技术。5、有角色手感调优案例、技术 Demo、开发工具或相关技术分享。 投递...

沐瞳科技 (MOONTON Games)  15 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played

Riot Games, Inc.  11 days ago
Wärtsilä jobs

Wärtsilä is an innovative technology company known for being a forerunner in the Marine and Energy markets. Every day, we – Wärtsilians - put our hearts and minds into turning Wärtsiläs purpose of enabling sustainable societies

Wärtsilä  11 days ago
Qualcomm jobs

Company: Qualcomm China Job Area:Engineering Group, Engineering Group Software Engineering General Summary: Interested in enabling next generation graphics, games, ray tracing, machine learning, image and video processing, even Mars drones? In the GPU Developer Tools team, you

Qualcomm  11 days ago
Qualcomm jobs

Company: Qualcomm China Job Area:Engineering Group, Engineering Group Software Engineering General Summary: Interested in enabling next generation graphics, games, ray tracing, machine learning, image and video processing, even Mars drones? In the GPU Developer Tools team, you

Qualcomm  11 days ago
Riot Games, Inc. jobs

Riot Games was founded in 2006 by entrepreneurial gamers who believe that player-focused game development leads to great games. Our debut title, League of Legends, launched in 2009 to critical and player acclaim and has since become one of

Riot Games, Inc.  10 days ago
Alfa Laval jobs

Every day, we get opportunities to make a positive impact – on our colleagues, partners, customers and society. Together, we’re pioneering the solutions of the future and unlocking the full potential of precious resources. Trusted to

Alfa Laval  9 days ago
Alfa Laval jobs

Every day, we get opportunities to make a positive impact – on our colleagues, partners, customers and society. Together, we’re pioneering the solutions of the future and unlocking the full potential of precious resources. Trusted to

Alfa Laval  9 days ago
Nvidia jobs

Intelligent machines powered by AI computers that can learn, reason and interact with people are no longer science fiction. Today, a self-driving car can meander through a country road at night and find its way. An

Nvidia  8 days ago

Subscribe for job alerts and resources to make your job search easier!

Confirmation email sent to

Check your email and click on the link to start receiving your job alerts

Receive the latest job openings for:

game engine jobs in china

You also might be interested in:

Engineer

AI

Unreal

Video Games

Rendering

Quotations

Microsoft Office

Mentoring

Graphics

Game Design

Confirmation email sent to

Check your email and click on the link to start receiving your job alerts

All Filters Apply
Sort by
Job Title
Employer/Recruiter
Experience
Salary Estimate