Who You Are You are a motivated student or recent graduate who is passionate about building systems — someone who gets excited about automating workflows, writing clean and reliable code, and making complex pipelines actually work.
Who You Are We are looking for skilled graphics engineer who have a deep command of modern C++ and GPU programming, a strong mathematical foundation, and an expert understanding of computer graphics—whether rendering, geometry processing, simulation,
Who You Are We are looking for skilled graphics engineer who have a deep command of modern C++ and GPU programming, a strong mathematical foundation, and an expert understanding of computer graphics—whether rendering, geometry processing, simulation,
Who You Are You are a talented, hands-on researcher who thrives in a fast-paced environment, is self-directed, a team player, and knows how to get things done efficiently. You have deep understanding of the transformer architecture,
Meshy Research Internship Program We’re looking for exceptional research interns who are passionate about AI, graphics, and building world-class products together with us. What we’re looking for: Able to commit to a full-time internship for 12
3D角色美术师(都市生活模拟) 上海 全职 艺术 - 3D角色 职位描述 1. 与概念设计师紧密合作,根据游戏设计文档和美术风格指南,独立完成高质量的、富有生命力的手绘模型,确保角色在游戏中的表现力符合预期。2. 与动画师、TA(技术美术)、TD协作,确保角色模型符合动画和引擎技术要求。3. 在开发过程中,积极主动地发现并解决角色制作、资产管理、版本测试中可能出现的技术和美术问题,不断优化现有流程,提高角色管线现有产能和游戏品质。4. 与外包和商务团队紧密协作,把控角色模型的外包品质与效率。5. 持续优化角色资产、并控制性能,确保在休闲模拟养成类游戏的风格和性能要求下达到最佳效果。6. 持续学习和掌握行业最新的3D制作软件和技术,并分享给团队。 职位要求 1. 专业技术能力: - 精通主流3D建模软件(如Max,Maya, ZBrush, Blender等),熟练运用PBR/NPR流程进行角色制作。 - 熟练掌握纹理绘制软件(如Substance Painter, Photoshop等),能够独立完成高品质的贴图绘制。 - 熟悉拓扑结构、UV拆分、法线烘焙等技术,并具备优化模型布线和面数的经验。 - 对人体结构、解剖学有深入理解,能够准确表达角色的形态和特征。 - 有手绘贴图经验或擅长卡通渲染风格,对休闲模拟养成类游戏的卡通风格或Q版风格有深刻理解和表现能力。 - 熟悉游戏引擎(如Unity, Unreal Engine等)中角色资产的导入、材质设置和渲染流程。2. 积极主动解决问题: