我们正在寻找能够高效产出高质量界面视觉,并稳定支持项目研发节奏的执行型设计师。 作为一名UI视觉设计师(Contract),你将加入拳头,参与项目研发阶段的界面视觉设计工作。 你将基于既定产品体验与美术风格,负责游戏内UI界面的视觉设计与细化,与UX、动效及客户端团队紧密协作,确保界面具备良好的视觉表现与可实现性。该岗位更侧重视觉表现能力、执行效率与协作能力,适合具备成熟产出经验的设计师。 岗位职责 UI视觉设计执行 根据既定UX方案与风格方向,完成游戏内UI界面设计 独立完成从线框稿 → 视觉设计 → 高保真界面的完整流程 在明确规范下进行视觉延展与细节设计,保证界面一致性与完成度 风格还原与视觉统一 准确理解项目美术风格,进行高质量视觉还原与设计延展 设计UI元素(图标、按钮、面板、装饰等) 保持界面风格统一,提升整体视觉品质 设计落地与实现支持 输出规范化UI资源(切图、标注、组件说明等),支持客户端实现 与UX、动效及开发团队协作,确保设计效果正确落地 根据实现反馈调整设计,兼顾视觉效果与性能限制(移动端) 规范执行与质量控制 遵循项目UI设计规范(排版、层级、组件规则等) 控制视觉复杂度与资源成本(贴图尺寸、元素数量等) 保持稳定的设计质量与交付节奏 协作与反馈响应 快速理解需求并执行设计任务,按时完成交付 参与设计评审,根据反馈高效迭代方案 在多任务环境中合理安排优先级 任职要求 3年以上游戏UI视觉设计经验,有完整项目或外包经验优先 扎实的视觉设计基础(排版、色彩、构图、层级) 具备良好的UI设计能力,能够快速适应不同风格(尤其风格化方向) 熟练使用设计工具 能独立完成完整UI视觉流程(线框 → 高保真 → 资源输出) 理解基础UX逻辑(信息层级、可读性、交互基础) 了解游戏UI实现流程,具备“设计可落地”意识 良好的执行力与时间管理能力,能够稳定交付 良好的沟通能力,能够高效响应反馈 加分项 熟悉风格化UI设计 有移动端项目经验,了解适配与性能限制 具备UI动效基础理解(如交互反馈、基础动画节奏) 有图标设计或完整UI组件库经验 熟悉UE引擎 UI流程或Unity UI流程 有外包项目或远程协作经验 作品集与材料
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