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Legends Jobs In China - 12 Job Positions Available

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沐瞳科技 (MOONTON Games) jobs

【2027届秋招】技术策划-MOBA 上海 正式 产品 / 策划 / 项目 - 游戏策划 产品岗位 2027届秋季校园招聘 职位描述 1.前线嵌入与AI工具落地:深入MLBB模式业务一线的开发与运营场景,将模糊的业务提效需求拆解为可执行的工程任务。基于AI大模型/Agent框架,在现场构建生产级的前端应用、自动化脚本或内部提效工具链;2.AI输出的质量把关与二次开发:拒绝简单的复制粘贴AI结果。你需要根据MLBB模式业务的具体场景(如活动H5页、运营后台、数据看板),对AI生成的代码进行现场裁剪、重构和性能优化,确保输出物符合工程规范与业务预期;3.复杂问题的AI辅助攻坚与人工兜底:在真实的项目环境下进行全栈调试,解决AI工具难以独立处理的水土不服问题(如极端兼容性、性能瓶颈、边界Case覆盖、安全漏洞等)。当AI输出不达标时,你能第一时间人工兜底、现场救火;4.研发闭环与方法论沉淀:作为双向沟通的硬核桥梁,将一线使用AI工具踩过的坑、最真实的效率反馈以及业务场景的特殊需求,沉淀为标准化Prompt模板、AI辅助工作流和最佳实践,反哺并推动团队AI工具链的迭代升级。 职位要求 1.热爱游戏:始于热爱玩游戏,不止于“玩”游戏;2.硬核技术底子:计算机或相关专业本科及以上学历;3.日常使用ChatGPT/Claude/GitHub Copilot等AI编程工具,理解Prompt基本技巧,知道如何让AI输出更贴合工程需求,对特定应用场景、编写过有效的prompt,并举证;4.有RAG+LLM使用经验或者模型微调能力的优先考虑;5.极强的自驱与适应力:接受高频的跨工种协作模式,有较强的适应不同工种的心理弹性和主动学习能力。拒绝只动口不动手,必须是能写代码、能交付、能下地的实干派;6.复合型沟通与业务理解力:具备优秀的跨部门沟通能力与共情能力,能够听懂策划的业务语言和运营的数据诉求,将其转化为精准的工程实现。能快速理解MLBB模式业务的场景语境;7.前线破局与批判判断力:面对AI生成的代码,具备独立甄别能力——能敏捷定位潜在Bug、性能隐患、逻辑漏洞和边界遗漏,不盲从AI结果。面对高压的项目节点,能第一时间判断哪些可以AI做、哪些必须人来做,并给出可靠的现场方案。加分项 (Preferred Qualifications)1.有利用AI工具完成完整前端模块或项目的实战经验(含个人项目/开源项目),能用成果证明自己会用AI,更敢改AI;2.熟悉Prompt Engineering,能设计结构化Prompt提升AI输出质量,或有过AI工作流自动化(如n8n、Dify等)实践经验;3.有前端性能优化、可视化开发(ECharts/Canvas/WebGL)或Node.js工具链开发经验;4.了解主流大模型(GPT-4、Claude、Gemini等)在前端开发场景的适用边界与局限性,对AI能力的天花板有清醒认知;5.热爱游戏,对《Mobile Legends: Bang Bang》或MOBA品类有深入了解,能快速融入业务语境。 投递...

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沐瞳科技 (MOONTON Games)  27 days ago
Riot Games, Inc. jobs

拳头游戏(Riot Games)由一群富有创业精神的硬核玩家于2006年创立。我们坚信“玩家优先”的理念能够造就伟大的游戏。我们的首款游戏《英雄联盟》(League of Legends)于2009年发行,赢得了业界与玩家的广泛赞誉。如今,它已成为全球最受欢迎的电子游戏之一,月活跃玩家超过一亿。 在拳头游戏,玩家是我们一切工作的核心。我们正在寻找谦逊、充满雄心且目光敏锐的专业人才,你们不仅要对游戏满怀热情,还要敢于打破常规。作为回报,我们将为你提供充满挑战且全力支持的成长环境。 关于该职位 作为业务运营经理,你将直接向消费品业务运营负责人汇报,并成为我们在B2B商业版图上的核心驱动力。你将扮演至关重要的桥梁角色,将拳头游戏的高品质IP周边与我们的战略线下及B2B合作伙伴紧密连接。 你的核心使命主要分为三个方面:积极拓展B2B网络,获取全新的大客户;深入管理并发展现有的战略合作关系;全盘负责我们线下体验式零售活动的商业闭环(如电竞快闪店和粉丝嘉年华)。你是一位谈判专家和关系建立大师,深知在游戏IP领域,成功的B2B战略绝不仅仅是单纯的“卖货”,而是在现实世界中为我们的玩家创造触手可及、高品质的体验触点。 核心职责 大客户拓展(B2B商务拓展): 发掘、宣讲并引入新的战略级B2B合作伙伴、线下零售连锁店及垂直领域经销商。开拓与拳头游戏高端品牌定位相符的全新线下销售渠道。 现有KA覆盖与增长: 维护并深化与现有大客户(如腾讯、大型线下零售网络)的合作关系。负责商业条款谈判、管控批发利润率,并确保健康的库存消化率,从而达成年度B2B营收目标。 线下活动与体验式零售: 主导线下周边体验的端到端商业落地。包括在LPL总决赛、VCT巡回赛、拳头游戏周年庆及专属快闪店等重大节点中,全面管理现场销售运营、库存把控及合作伙伴协调。 B2B战略与规划: 与销售运营负责人紧密合作,制定年度和季度的B2B销售策略,确保其与我们更广泛的DTP(玩家直营)/电商目标相辅相成。 合作伙伴营销与联合推广: 与外部KA伙伴及内部营销团队协同,设计定制化的零售营销活动,确保我们的实体产品在合作伙伴的生态系统中获得最大化的曝光。 数据追踪与汇报: 监控B2B渠道健康度、合作伙伴合规性以及线下活动的投资回报率(ROI)。提供定期的销售预测与具备实操性的洞察分析,以持续优化线下业务。 任职要求 本科及以上学历。 8年以上B2B销售、大客户管理或渠道商务拓展经验;拥有消费品、潮玩或娱乐IP行业经验者优先。 扎实的BD业绩: 能够证明自己具备开拓新市场、谈判复杂分销合同,以及从零搭建盈利性B2B渠道的能力。 线下活动运营: 具备线下零售运营、快闪店或大型活动/展会商业展台操盘的实战经验。 利益相关方管理: 出色的跨部门/跨企业沟通技巧,能够影响并管理顶级经销商以及内部跨职能团队(如供应链、营销、IP授权等)。 敏捷性与问题解决能力: 适应快节奏的工作环境,乐于挽起袖子亲力亲为,能够迅速解决线下活动现场的突发运营问题。 沟通能力: 具备出色的中英文口头与书面沟通及商业谈判能力。 加分项(期待条件) 在中国核心的线下潮玩/收藏品零售商、书店、院线或生活方式分销网络中拥有深厚的人脉资源与现有合作关系。 对游戏充满真挚的热爱,并对《英雄联盟》、《无畏契约》(VALORANT)或《云顶之弈》(TFT)的玩家文化有深刻理解。

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Riot Games, Inc.  19 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  15 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  14 days ago
Riot Games, Inc. jobs

Company Introduction Founded in 2006 by passionate entrepreneurial gamers, Riot Games centers its game development philosophy on player experience. The studio debuted League of Legends in 2009, which earned widespread critical acclaim and grew into the world’s

Riot Games, Inc.  14 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  13 days ago
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Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  11 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  10 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  8 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  6 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in genre-defining games. Back in 2009, that vision gave birth to our debut title League of Legends, which achieved critical

Riot Games, Inc.  6 days ago
Riot Games, Inc. jobs

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the

Riot Games, Inc.  4 days ago

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