Technical Art Specialist (Assets)素材技术美术专员 Beijing Experienced Full-time Responsibilities Job Responsibilities1、Mass Asset Production & Demo Output: Within the rendering templates and asset pipeline built by senior experts, scale up the production of visual assets such as images,
Senior Technical Art Specialist资深技术美术专家 Beijing Experienced Full-time Responsibilities Job ResponsibilitiesA. Core Breakthroughs & Exploration1、Competitor Technical Deconstruction & Comparative Marketing: Conduct in-depth deconstruction of competitor products across dimensions such as mesh topology, UVs, materials, and rendering pipelines,
General Information Locations: Shanghai, Shanghai, China Role ID 216000 Worker Type Regular Employee Studio/Department EA Studios - EA Create Work Model On Site Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we
A UE/Unity Level Artist is responsible for building and dressing immersive game environments and levels that support the gameplay experience. They work closely with the clients’ Game Designers & Art Director, our internal team of Artists,